I’m a sound designer and audio engineer from Seattle. I’ve been involved in music for 22 years and counting, with skill on a variety of instruments including electric guitar, synthesizers, and woodwinds.

I’ve been interested in game audio ever since I experienced the phenomenal and vast soundtrack of Super Smash Bros. Brawl. I took an interest in sound design and synthesis after hearing the wizardry of Allen Ravenstine on Pere Ubu’s first five records. In recent years, I’ve been focused on game audio. I completed my BA in Music and Sound Design from the DigiPen Institute of Technology in April 2024.

In addition to game sound, I’ve had a passion for live music and engineering since my first band tried to figure out how to make our own recordings. You might catch me running front of house sound for a show at The Vera Project!